GEPS was founded in 2007 at the University of Brasília. The GEPS develops research in social psychology at University of Brasília (UnB) linked to the undergrad program in Psychology of Institute of Psychology(IP/UnB) and to the graduate program in Social, Work and Organizational Psychology (PPG/PSTO). The group has as main objective to produce knowledge in social psychology and publish it in national and international scientific journals.
The GEPS works collaboratively. Each member is directly linked to a research project, carrying the activities out in different levels (i.e. undergrad research with master or doctoral students), focused in a project, permitting the development of central competences to the formation of new generations of researchers in social psychology. But, due to the collaborative character, members of the group collaborate with all the research projects in development. In this way, we seek to develop a collaborative spirit in the knowledge production, aiming the formation of the future researchers committed with the basic rules and ethical principles in science.
The research projects developed by GEPS use methodological tools of empirical research according to the international empirical research requirements in social psychology, using multiple research methods with special attention to experiments. The GEPS develops its projects with the theoretical contribution of social psychology theories, giving special focus to Social Cognition.
The main research interests are the following:
- Basic Processes of Social Cognition (Dual Model – Automatic and Controlled Processes) and its influence over behavior
- Development of measures of implicit processes of Social Cognition
- Dishonest behavior and Corruption
- Prosocial Behavior and Morality
- Morality and its relationship with religiosity
- Effects of video-games on attitudes and behavior
- Meditation and its effects in prosocial behavior
- Moral Persuasion
- Beliefs in a just world
- Brazilian jeitinho and its effects in the social cognition and behavior
- Cognitive dissonance and Self-esteem
- Gender Implicit prejudice
- Games theory
- Loneliness and need to belong
Various projects are developed to cover the list above.